Morpheus Platform Release v37

See this guide on how to update your existing project to a new editor release.


Version released: 23/05/2025

Please note v37 removes support for any build on v33.0.3 on Pixel Streaming.

Performance guarantees

Our platform undergoes regular scale tests, and we are now publishing our Performance Guarantees.

New Unreal-based text chat

A new, less complex text chat solution which works at scale and does not require PubNub is now available: https://docs.msquared.io/creation/unreal-development/features-and-tutorials/communication/unreal-text-chat

Embedded browser now works on Mac

Support for WebUI on native clients has been expanded and it will now work on Mac, rather than just Windows.

Embedded browser logs to UE stdout

Debugging issues with the embedded web browser was challenging as it was not displaying any logging information when an issue occurred inside the browser process. These logs have been redirected and will display in Unreal's console / log files as expected.

UserID Tracker Subsystem

Regularly MSquared users needed to keep lists of clients who are involved in some gameplay functionality and needs to account for players reconnecting to the deployment. Maintaining a list of MAs wasn't sufficient as the client would be allocated a new MorpheusActor when they rejoined. To remove the need of each project having to roll out its own map between user IDs and MorpheusActors, we have a new subsytem which will do this for you: https://docs.msquared.io/creation/unreal-development/features-and-tutorials/helpers-and-extras/the-user-id-replication-component#userid-tracker-subsystem

Quality of life improvements

There's a large number of quality of life tasks which have been done for this release, which should lead to a more streamlined experience inside Unreal. Among them are:

  • Unreal Editor will now only require a single login.

  • The new map modal has been cleaned up.

  • Bot behaviors are now easier to set up.

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