Engine plugins are a core concept in Releases. When a Release is created, it must define an Engine Plugin to be bundled with an MSquared editor. The Engine Plugin is then installed directly into the engine when a new Release is installed or upgraded.
Guides
Create a new Engine Plugin Assets
Engine plugins are uploaded as part of the Template upload process when they are detected as dependencies of the templates.
To create a new Engine Plugin, follow the template upload process and place engine content within a project plugin of your uproject.
This guide will follow the template upload process and outline the additional steps required to upload an engine plugin.