Editing Locally
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Live config changes can be made locally for development purposes.
When you run with Play-In-Editor, live config settings will be generated for your game session, which can be navigated to from the editor pop-up on the bottom right corner of your screen.
Clicking Open
opens an explorer window containing json
files of your available live config settings.
Open these files on your text editor of choice and view/amend your settings as necessary. Once the file is saved, your setting changes should be picked up by the PIE client/server within seconds.
Note that any changes you made will not persist between PIE sessions. A new set of config files would be generated every time a new PIE session is started. If you'd like to make changes to your setting that persists, refer to Overriding Defaults. It is highly recommended that you test any changes made to Live Config (i.e. either afterAdding New Settings or Overriding Defaults) on PIE before deploying your world. Any errors on your Live Config setup will result in the following failure pop-up to appear instead, and you can refer to your Editor logs to debug the issue.
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