> For the complete documentation index, see [llms.txt](https://docs.msquared.io/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.msquared.io/creation/unreal-development/features-and-tutorials/live-config/viewing-and-editing-live-config-1.md).

# Editing Locally

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verified: 2025-11-20 version: v39
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Live config changes can be made locally for development purposes.

When you run with Play-In-Editor, live config settings will be generated for your game session, which can be navigated to from the editor pop-up on the bottom right corner of your screen.

<figure><img src="/files/cqpK4teycQ14BXrUzvU5" alt=""><figcaption></figcaption></figure>

Clicking `Open` opens an explorer window containing `json` files of your available live config settings.

<figure><img src="/files/yrbcaX6vNmHgq7Zo7Vq7" alt="" width="331"><figcaption></figcaption></figure>

Open these files on your text editor of choice and view/amend your settings as necessary. Once the file is saved, your setting changes should be picked up by the PIE client/server within seconds.

<figure><img src="/files/tS5rbycQmI4oI0NHOfpW" alt="" width="334"><figcaption></figcaption></figure>

Note that any changes you made will not persist between PIE sessions. A new set of config files would be generated every time a new PIE session is started. If you'd like to make changes to your setting that persists, refer to [Overriding Defaults](/creation/unreal-development/features-and-tutorials/live-config/overriding-default-live-config-settings.md).\
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It is highly recommended that you test any changes made to Live Config (i.e. either after[Adding New Settings](/creation/unreal-development/features-and-tutorials/live-config/adding-new-live-config-settings.md) or [Overriding Defaults](/creation/unreal-development/features-and-tutorials/live-config/overriding-default-live-config-settings.md)) on PIE before deploying your world. Any errors on your Live Config setup will result in the following failure pop-up to appear instead, and you can refer to your Editor logs to debug the issue.

<figure><img src="/files/xAIfPAozzAQMxU4E0Xa3" alt=""><figcaption></figcaption></figure>

## Via The Console

see [Live Config Console](/creation/unreal-development/features-and-tutorials/live-config/viewing-and-editing-live-config.md#via-the-console)
