Game <--> Browser Communication
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Last updated
Was this helpful?
Was this helpful?
<!DOCTYPE html>
<html lang="en">
<head>
<style>
@import url('https://fonts.googleapis.com/css2?family=Roboto:wght@400&display=swap');
body {
display: flex;
justify-content: center;
align-items: center;
height: 100vh;
font-family: 'Roboto', sans-serif;
font-size: 4rem;
background: #ffffff;
}
</style>
<script src="https://code.jquery.com/jquery-2.2.4.min.js"></script>
<script>
jQuery(function()
{
// required initialisation
"object"!=typeof ue&&(ue={}),uuidv4=function(){return"10000000-1000-4000-8000-100000000000".replace(/[018]/g,function(t){return(t^crypto.getRandomValues(new Uint8Array(1))[0]&15>>t/4).toString(16)})},ue5=function(r){return"object"!=typeof ue.interface||"function"!=typeof ue.interface.broadcast?(ue.interface={},function(t,e,n,o){var u,i;"string"==typeof t&&("function"==typeof e&&(o=n,n=e,e=null),u=[t,"",r(n,o)],void 0!==e&&(u[1]=e),i=encodeURIComponent(JSON.stringify(u)),"object"==typeof history&&"function"==typeof history.pushState?(history.pushState({},"","#"+i),history.pushState({},"","#"+encodeURIComponent("[]"))):(document.location.hash=i,document.location.hash=encodeURIComponent("[]")))}):(i=ue.interface,ue.interface={},function(t,e,n,o){var u;"string"==typeof t&&("function"==typeof e&&(o=n,n=e,e=null),u=r(n,o),void 0!==e?i.broadcast(t,JSON.stringify(e),u):i.broadcast(t,"",u))});var i}(function(t,e){if("function"!=typeof t)return"";var n=uuidv4();return ue.interface[n]=t,setTimeout(function(){delete ue.interface[n]},1e3*Math.max(1,parseInt(e)||0)),n});
// register the listener for setting the player position
ue.interface.setPlayerPosition = function(position) {
const {x, y, z} = position;
if (x && y && z) {
$('body').text(`X: ${x.toFixed(2)} Y: ${y.toFixed(2)} Z: ${z.toFixed(2)}`);
} else {
console.error('Invalid position object:', position);
}
};
});
</script>
</head>
<body>
X: 0 Y: 0 Z: 0
</body>
</html>