Animation Playback
Sequence player

Supported properties
Sync
RelevancyFully supported
Functions
SettingsFully supported, with the exception of
PlayRateScaleBiasClamp, which is ignored
Tag
Pose Matching
Blendspace Player

Supported properties
Sync
RelevancyFully supported
Functions
CoordinatesOne or two inputs supported
Inputs can be constant or anim vars
Complex expressions on inputs are generally not supported at present (e.g. mathematical operations / type conversion)
Tag
SettingsFully supported, with the exception of
Reset Play Time when Blend Space Changes, which is ignored
AimOffset Player

Supported properties
Performance
Functions
Tag
AlphaAlpha input typeFloat Valueis supported, butAlphainput must be constant (no anim vars)Bool Valueis supported, butAlphainput must be constant (no anim vars)Anim curveis unsupported
Alpha Scale Biasis unsupported (settings ignored)Alpha Scale Bias Clampis unsupported (settings ignored)
Sync
RelevancyFully supported
CoordinatesOne or two inputs supported
Inputs can be constant or anim vars
Complex expressions on inputs are generally not supported at present (e.g. mathematical operations / type conversion)
SettingsFully supported, with the exception of
Reset Play Time when Blend Space Changes, which is ignoredAdditionally, see notes here on mesh space additive support within crowd, since there are important differences here from full Unreal ABP solution
Random Sequence player

Supported properties
SettingsFull support for
SequenceandChance to PlayMin Loop CountandMax Loop Countwill be evaluated and a fixed loop count will be chosen by crowd ABP compiler (within ranges specified), but will not be selected dynamically when sequence is chosenSimilar to loop count,
Min / Max Play Rateare read and a value is fixed at compile time within the boundsBlend InandShuffle Modeare not supported
Relevancy
Functions
Tag
Behavior Divergence
The crowd animation system is not guaranteed to select the same random sequence as its non-crowd counterpart. Random number generation for both systems is different and sequences chosen between the two may diverge.
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