Always on Worlds
The Always on Worlds feature allows continuous operation of your virtual environments.
Caveats
There are several potential issues with leaving Worlds and Unreal running for extended periods of time, such as:
Spiralling costs due to Worlds left running.
Unrecoverable errors of Unreal or infrastructure.
Necessary maintenance of infrastructure.
Potential memory leaks.
Unexpected behavior due to limitations of single-precision floating-point numbers.
As such, Morpheus Platform does not:
Guarantee uptime for running Worlds.
Guarantee persistence of state.
Users should use the M2 Persistence System to write custom data to our backend, and retrieve it to restore state when the world is starting up.
Send out automated notifications when Worlds encounter unrecoverable errors.
They will however be left in an โErrorโ state so that such a scenario can be observed.
Last updated
Was this helpful?