Allow-listing & Corporate Access
This page aims to guide customers accessing the M² platform via a corporate firewall, providing advice on what may need to be allow-listed in order to use all features as expected.
Last updated
This page aims to guide customers accessing the M² platform via a corporate firewall, providing advice on what may need to be allow-listed in order to use all features as expected.
Last updated
In order to access events and content via GeForce Now Pixel Streaming the following ports should be opened:
49003 – UDP Inbound AUDIO
49004 – UDP Outbound AUDIO
49005 – UDP Inbound VIDEO
49006 – TCP/UDP Outbound/Inbound Remote Input
The firewall should also allow traffic to/from GeForce NOW servers’ UDP ports between 10000 and 20000.
You can check whether your network is blocking Pixel Streaming traffic by trying to access an event or content and seeing whether you are presented with an error similar to:
If you are reading this page in preparation for a platform evaluation - you can see if Pixel Streaming is blocked on your network by going to https://construct.msquared.io/ > Construct Main > Play Now > Join on web > GeForce Now and seeing whether you experience the error above
Accessing builds / events via the downloadable client requires access to GCP. Sometimes corporate firewalls block access to certain ports or IP's which can affect access. In order to avoid this, you will need to allow the following:
7000-7100